Hunting Grounds
![](https://s.deckbox.org/images/icon_spacer.gif)
![](https://s.deckbox.org/system/images/mtg/cards/35167.jpg)
![](https://s.deckbox.org/images/icon_spacer.gif)
It only takes 30 seconds to sign up. You can start by Clicking here.
![](https://s.deckbox.org/images/icon_spacer.gif)
![](https://s.deckbox.org/images/icon_spacer.gif)
Translations |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Formats | Standard: NotLegal Pioneer: NotLegal Modern: NotLegal Legacy: Legal Vintage: Legal Commander: Legal Brawl: NotLegal Draft: Legal Cube: Legal Tiny Leaders: Legal Pauper: NotLegal Singleton: Legal Premodern: Legal Oathbreaker: Legal Fat Stack: Legal Prismatic: Legal Vanguard: Legal Historic: NotLegal Other: Legal |
Rules | Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield." |
Mana Cost | ![]() ![]() |
Type | Enchantment |
Flavor | In the heavy hush of Krosa, drawing on mana is like ringing a dinner bell. |
Links | Wizards of the Coast Gatherer |